the map says what exists, the timetable says when, this is what the operator does. one source each, no overlap. rules and motions only, no theory. v1 was written for a founder fixing a machine by hand. v2 is written for the operator of a fleet — the hands moved from the keyboard to the gates.
00
00 · the routing rule
everything gets routed once.
every new thing that lands gets a bucket in one decision. no orphans, no maybes-pile.
if it's monetisable and it isn't strydeos or driiva, it's shippers. no exceptions, no new buckets.
01–04
01–04 · the buckets, by hand
four bays off one spine.
01
/ builds
Builds
client work · the engine
the ladder gates itself. £500 takes no call, £1.5–2.5k earns a 30-min call, £4–7k needs a scope doc, £8–15k needs a contract and a cleared deposit before a single line gets written.
repos before keyboards. never build from zero if a base exists. ship, then distil the build into the next base. build once, sell it ten times.
client comms. telegram daily recaps, fortnightly calls. british english, no emoji, no exclamation marks, verbs first, numbers up front.
02
/ software
Software
skills · agents · sw 3.0
assemble before you code. skills folder first, always. agents boot from agent-stack on skill-aware runtimes, never bespoke loops. the maniac-coding era is over.
nothing runs without a heartbeat. every agent emits a heartbeat and a standup. the watchdog flags silence. if it can go quiet, it isn't finished.
lessons become skills. a repeatable lesson becomes a SKILL.md, not a memory. drop it in once, it loads on trigger, forever.
03
/ kits
Kits
packaged · skus
distil from real builds only. a pattern earns SKU status when it has been sold twice. never invent a kit from thin air.
price it, list it, leave it. lemonsqueezy, one SKU at a time. this bucket pays rent quietly or it doesn't — you don't babysit it.
cadence: the portfolio hour, nothing more.
04
/ strydeos
StrydeOS
flagship · the long game
the gate: second clinic onboarded. everything before that is multi-tenant plumbing. no feature sprawl for an audience of one.
the boundary is the product. multi-tenant means every write scoped to the authed clinic, verified by token, never by claim. isolation outranks features.
the protection: strydeos keeps its own timetable blocks and never borrows hours from builds. the long game stays long.
// the billing rule · the fuel line, do not skip
invoice within 24 hours of every milestone. deposit clears before tier-4 work starts. no invoice sent, no next milestone started. paid, not deployed — that's done.
payee: Shippers AI Ltd
+90'the lane · one small football build at a time, shipped inside a fortnight or shelved. if it sticks it earns more time; if it doesn't, cheapest market research you'll ever run. the lane never blocks a paying build.
05
05 · the instruments
fleet telemetry, not founder checkboxes.
five instruments, seconds to read. v1's dials watched a solo pair of hands. these watch a fleet — money in motion, output, agents, demand, and the long game. same rule the agents live by.
fuel line
money moves ≤24h after work does · billed and cleared
throughput
≥ 1 ship / day across the fleet, any bucket, agents count
fleet
every agent heartbeating · every engine sending
demand
leads + replies in motion weekly · pipeline never silent
gates
milestones moving monthly · the compounding metric
silence on any instrument is the failure. the fleet reports or it isn't running.
invoices+margin→fuel line · one question: is money moving distribution→throughput · output is fleet-wide now liveness→fleet · agents and engines, not just tasks demand · new — the input side v1 never watched
06
06 · dispatch doctrine
the operator stands at the gates.
v1 had jam protocols — panic buttons for a fogged founder. that era's closed, alhamdulillah. the fleet holds the load now; the operator's job is dispatch and gate, not rescue.
6.1
route it once
the routing rule runs before anything else. one decision, one bucket, then dispatch.
6.2
dispatch parallel
independent work never queues behind you. fan it out — agents, subagents, overnight legs. scope ambitiously; the fleet is the capacity.
6.3
gate, don't hover
step in at three rings only: scope, pre-deploy, sign-off. an agent that guesses past a gate gets pulled. read the standup like the clinic handover.
6.4
verify or it didn't happen
the end-stage gate refuses a bare "done". deployed isn't shipped, shipped isn't paid. every claim carries its verify command.
6.5
compound the lesson
a repeatable lesson becomes a skill, a repeatable build becomes a base, a repeatable sale becomes a kit. nothing gets learned twice.
agent gone quiet — the watchdog already told you.→ read the alert. quiet equals not finished.
fuel line red — money stopped moving behind the work.→ nothing new dispatches until it moves. the one veto that survives from v1.
if two sources disagree, the more specific one wins and the other gets fixed the same day. memory and chat history are caches — these urls are canonical.
08
08 · definitions
three lamps, never conflated.
deployed
it's live somewhere. means nothing on its own.
shipped
a real user completes the flow end-to-end, stably, without you intervening.
paid
the invoice cleared. for builds, this is the only done.
mobile addendum: shipped means verified working on-device — no crashes, no hangs. tests green is not shipped.
tennis in bahia is the destination. this is just how the fleet flies while you get there. build it. ship it. move on.